RPGNet rozmawia z Joshua Kubli z Imperfekt Games

W 34 wywiadzie przeprowadzonym przez RPGNet, Joshua Kubli z Imperfekt Games odpowiedział na pytania Jonathana Hicksa.
O Imperfect Games wspominałem dziesięć dni temu (Inspiracje: Imperfekt Industrees), warto więc dowiedzieć się nieco więcej o samym projektancie gier.
Poniżej fragment wywiadu, całą dyskusję znajdziecie na łamach RPGNet
JH: The tabletop roleplaying hobby has been through a lot changes over the years and it seems that its death-knell is always sounded when newer hobbies come along, such as collectible card games and online computer games. It still seems to be able to hold it’s own, though – what do you see happening to the hobby in the future? What changes, if any, do you think will have to be made to ensure its survival?
JK: I don't personally think roleplaying games will ever "die out." Nothing ever dies out, it just changes. The market needs to adjust, certainly, and it will probably be totally different in a few years, but I don't see tabletop RPGs going away. The games that do best going forward will be the games that offer something that MMOs, card games, and the like can't. MMOs have some of the social aspects of tabletop games, but not the complete and total customizability. There are a few moves in that direction, like the custom-built missions in Star Trek Online, but that's a far cry from the complete hackability of a tabletop game. Card games are quick and portable, but aren't, on the whole, as good for making characters and telling stories.
More changes are coming. I think the spread of 3D printers will revitalize wargaming, and we'll hear a death-knell for tabletop games yet again; but gaming will mutate and evolve and come back new and different, hopefully keeping in mind everything in the past that made it awesome to begin with.

Źródło: RPGNet 

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